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Soccerball - 3D Model






How to create this model in 3Ds Max:


1) Create a Hedra by selecting Extended Primitives from Object Type;
2) At the Parametres select Dodec/Icos;
3) Insert the value P: 0.38 at Family Parametres;
4) Right click at the object created and choose Convert To Editable Poly;
5) Select Edge from Editable Poly then hold CTRL+A for selecting all the Edges;
6) Click Split from Edit Edges;
7) Select Polygon from Editable Poly then hold again CTRL+A for selecting all the Polygons;
8) Choose Tessellate Modifier List;
9) Click on Polygons from Operate On and choose the value 2 at Iterations;
10) Choose Spherify from Modifier List and add 85%;
11) Choose Edit Poly from Modifier List and select all the polygons;
12) Click Bevel Settings from Edit Polygons;
13) Choose Local Normals then enter Height (8 mm) and Outline (-0.5 mm) then click OK;
14) Choose Mesh Smooth from Modifier List;
15) At Subdivision Method choose Classic;
16) Right click at the object and choose Convert To Editable Poly;

And that's all.




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